MODELING & TEXTURING
Expertise Team of Design anatomy, sculpture and painting. We design, create and populate the world with the people ,Environments,Props and Creatures that bring the story and play to life, for both our story-driven and online immersive worlds
Best Collaboration with Art, Animation, Design, and Engineering teams to help define standards, tools, and workflows for characters and animation
Constructing Mechanical and humanoid joint structures with skin influenced controls to make best key frame and motion capture animations
Strong knowledge of motion and physics. Animate characters, creatures, props and vehicles to finals quality with key frame animation.
Working with motion capture data to create realistic in-game animations which are
consistent with the overall game concept and physical principles.